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At&t 206 craft access terminal butt set


AT&T MODEL 206 CRAFT ACCESS TERMINAL BUTT SET (110206602011)
This does not mean that the unit doesn’t work, only that we have not tested or checked it out.
This may also mean that we are not knowledgeable in that specific item.
Please call MONIQUE Toll Free at 1-866-MHZ-ELEC (1-(***)-649-3532) if you have questions
between the hours of 9:00 AM and 4:00 PM Monday thru Friday Pacific Time.
The Item may vary from picture as manufacture may change model appearance.
All information, including description, specifications and features are from a manufacturers
data sheet or manual and are subject to change without notice.
Meaning that all information included in the description, specifications and features
What you see is what you get! If it doesn’t show it you probably won’t get it!
RECEIVER- WORKS LIKE AN ORDINARY TELEPHONE RECEIVER
TRANSMITTER- WORKS LIKE AN ORDINARY TELEPHONE TRASMITTER
CRAFT ACCESS TERMINAL- IDENTIFICATION NUMBER
PHONE JACK- A MODULAR TELEPHONE CORD CAN BE PLUGGED IN
RECHARGER JACK- THE PLUG ON THE RECHARGER CORD IS INSERTED INTO THE JACK.
CONNECTING CORD- CONNECTS TO A WORKING PAIR TO GET DIAL TONE FOR MAKING A CALL TO EITHER A TELEPHONE OR A COMPUTER
SCREEN- A LIQUID CRYSTAL DISPLAY SHOWS INFORMATION OR INSTRUCTIONS
MONITOR- LISTEN FOR CONVERSATION
DATA- MAKE A COMPUTER CALL MOVING THE SWITCH TO MONITOR WILL DISCONNECT A CALL
POINTER- USED TO MARK AND SELECT ACTIONS ON THE SCREEN AND TO INDICATE WHERE YOU WANT TO ENTER INFORMATION
RECHARGEABLE BATTERY PACK(NOT GUARANTEED)- PROVIDES POWER FOR THE TERMINAL. THE PACK MUST BE RECHARGED EVERY DAY
ALPHA NUMERIC KEYPAD- USED TO ENTER LETTERS AND NUMBERS ON THE SCREEN
THE POINTER ALLOWS YOU TO MAKE CHOICES FROM A SCREEN, SHOW WHERE YOU WANT TO FILL IN INFORMATION, READ INFORMATION THAT IS TEMPORARILY STORED FOR YOU IN THE CRAFT ACCESS TERMINAL, AND GET AN EXPLANATION ABOUT A SCREEN. (REMEMBER THAT YOU MUST PRESS THE POINTER TO MAKE A CHOICE.) THE POINTER CAN BE MOVED ALONG THE RIGHT SIDE, ALONG THE LEFT SIDE, TO THE TOP CENTER AND BOTTOM CENTER POSITION. 1.) IF YOU WANT TO SELECT FROM TWO RO MORE CHOICES ON THE SCREEN, MOVE THE POINTER ALONG THE RIGHT SIDE UNTIL THE ARROW (>) APPEARS NEXT TO THE LINE YOU WANT TO SELECT AND THEN PRESS THE POINTER. 2.) IF YOU WANT ADDITIONAL INFORMATION ABOUT ONE OF THE CHOICES ON THE SCREEN, MOVE THE POINTER ALONG THE LEFT SIDE UNTIL THE QUESTION MARK(?) APPEARS NEXT TO THE LINE WHERE YOU NEED HELP AND THEN PRESS THE POINTER. 3.) IF YOU WANT TO GO BACK ONE SCREEN, MOVE THE POINTER TO THE TOP CENTER POSITION AND THEN PRESS THE POINTER. 4.) IF YOU WANT TO REVIEW INFORMATION STORED IN YOUR CRAFT ACCESS TERMINAL, MOVE THE POINTER TO THE BOTTOM CENTER AND THEN PRESS THE POINTER.
THE CRAFT ACCESS TERMINAL’S BATTERY PACK:
1.) OPEN THE BATTERY PACK COMPARTMENT- LOOSEN THE SCREW TO OPEN THE BATTERY COVER. DO NOT HOLD DOWN BATTERY COMPARTMENT COVER WHILE LOOSENING THE SCREW.
2.) REMOVE THE BATTERY PACK- UNSNAP THE BATTERY PACK FROM THE CONNECTOR.
3.)INSERT THE BATTERY PACK- SNAP THE CHARGED BATTERY PACK INTO THE CONNECTOR. SLIDE THE BATTERY PACK INTO THE CRAFT ACCESS TERMINAL. CLOSE THE BATTERY COVER. DON’T FORGET TO TIGHTEN THE SCREW.
HOW LONG WILL THE CRAFT ACCESS TERMINAL STAY CHARGED
AT NORMAL TEMPERATURES, THE CRAFT ACCESS TERMINAL WILL OPERATE FOR APPROXIMATELY 12 HOURS AFTER BEING CHARGED. THE CRAFT ACCESS TERMINAL CAN BE USED IN WARM OR COLD TEMPERATURES. YOU SHOULD KEEP IN MIND HOWEVER, THAT THE BATTERY PACK WILL BE DRAINED FASTER IN COLD WEATHER. AT –20 DEGREES FAHRENHEIT, IT MAY LAST ONLY 8-10 HOURS. THE BATTERY PACK IN THE CRAFT ACCESS TERMINAL SHOULD NOT BE CHARGED AT TEMPERATURES LESS THAN 40 DEGREES FAHRENHEIT.
THE BATTERY PACK CAN BE CHARGED MANY TIMES, PROVIDING A WORKING LIFE OF ABOUT 5 YEARS. THE FOUR DIGIT NUMBER STAMPED ON THE END OF THE BATTERY IS IT’S DATE OF MANUFACTURE. THE FIRST TWO DIGITS ARE THE YEAR, THE SECOND TWO DIGITS ARE THE WEEK OF THE YEAR.
BEFORE CONNECTING TO A PAIR, SET THE SWITCH AT THE MONITOR (CENTER) POSITION.
ATTACH CORD CLIPS TO TIP AND RING. IF YOU HEAR A CONVERSATION, SELECT ANOTHER PAIR. YOU SHOULD HEAR DIAL TONE WHEN CONNECTED TO AN AVAILABLE WORKING PAIR. CONNECT AT A STANDARD TERMINAL POINT WHENEVER POSSIBLE TO AVOID PUNCTURING THE INSULATION; HOLES MADE IN INSULATION BY CLIPS CAN LEAD TO LATER CORROSION PROBLEMS. ALTERNATELY, DIAL TONE CAN ALSO BE OBTAINED BY INSERTING A MODULAR CORD. DO NOT INSERT LINE CORD TO MODULAR JACK AND CONNECT TO TIP AND RING AT THE SAME TIME. IT WILL NOT WORK. MOVE BACK TO MONITOR TO INCREASE OR DECREASE VOLUME. TO INCREASE THE VOLUME, MOVE THE POINTER ALONG THE RIGHT SIDE UNTIL THE ARROW (>) IS NEXT TO “INCREASE VOLUME” AND THEN PRESS THE POINTER. TO DECREASE THE VOLUME, POINT TO THE THIRD LINE, AND PRESS. IF YOU WANT TO USE THE TERMINAL TO LISTEN FOR NOISE ON THE LINE, POINT TO THE SECOND LINE AND PRESS. THIS PUTS THEW TERMINAL IN THE “QUIET” MODE SO THAT VERY LOW LEVELS OF NOISE CAN BE DETECTED. NOTICE THAT THE TOPLINE ON THIS SCREEN CAN’T BE SELECTED. TO INDICATE THIS, THE FIRST SPACE ON THE LINE CONTAINS A BAR ( | ). YOU CAN NOW MAKE AN ORDINARY TELEPHONE CALL BY MOVING THE SWITCH TO TALK OR CALL A COMPUTER BY MOVING THE SWITCH TO DATA.
MOVE THE SWITCH FROM MONITOR TO TALK POSITION
MONITOR THE LINE TO BE SURE IT ISN’T IN USE. IF NO ONE IS TALKING ON THE LINE, MOVE THE SWITCH FROM MONITOR TO TALK.
TELEPHONE NUMBER ENTRY AND CORRECTION
IF THE LINE IS GOOD, YOU WILL HEAR A DIAL TONE. YOU CAN ENTER THE NUMBER YOU WANT TO CALL THROUGH THE KEYPAD. IF A NUMBER IS ALREADY FILLED IN, YOU CAN CALL THAT NUMBER OR IF YOU WANT TO CALL A DIFFERENT NUMBER, ERASE THE NUMBER THAT IS ON THE SCREEN BY PRESSING* ON THE TOUCHTONE PAD, AND ENTER ANOTHER NUMBER. IF THE (*) IS ENTERED AS THE FIRST CHARACTER, IT WILL NOT ERASE UNLESS ANOTHER(*)IS ENTERED. THE SMALL FLASHING BAR IS CALLED THE CURSOR. THE CURSOR WILL APEAR WHERE A NUMBER MUST BE ENTERED. AS EACH DIGIT OF THE TELEPHONE NUMBER IS FILLED IN, IT WILL APPEAR WHERE THE CURSOR WAS, AND THE CURSOR WILL MOVE ONE SPACE TO THE RIGHT. ENTER A POUND (#) BETWEEN DIGITS TO INDICATE A 2 SECOND PAUSE IN DIALING WHERE REQUIRED (TO WAIT FOR A SECOND DIAL TONE BEHIND A PBX NUMBER, FOR EXAMPLE). FOR A LONGER PAUSE, PRESS POUND (#) SEVERAL TIMES. WHEN THE CORRECT PHONE NUMBER IS SHOWN, MOVE THE POINTER TO THE RIGHT SIDE (ANYWHERE ALONG THE RIGHT SIDE WILL DO) AND PRESS. IF YOU NEED A ROTARY DIAL, SELECT THE LAST LINE WITH THE POINTER BEFORE YOU PRESS. THE CRAFT ACCESS TERMINAL WILL DIAL THE NUMBER. YOU CAN REDIAL BY MOVING THE POINTER TO THE RIGHT SIDE AND PRESS AGAIN. THE CRAFT ACCESS TERMINAL WILL SAVE THE TELEPHONE NUMBER AND IT WILL APEAR THE NEXT TIME THE SWITCH IS MOVED TO THE TALK POSITION. YOU CAN LISTEN AS THE CRAFT ACCESS TERMINAL DIALS THE NUMBER. IF YOU HEAR A BUSY SIGNAL AFTER DIALING IS COMPLETED, OR IF NO ONE ANSWERS THE CALL, DISCONNECT BY MOVING THE SWITCH TO THE MONITOR POSITION.
CALL IN PROGRESS AND VOLUME CONTROL
WHEN DIALING IS COMPLETED, A SCREEN WILL APPEAR. USE THE POINTER TO INCREASE OR DECREASE THE VOLUME OF THE RECEIVER, OR TO MUTE THE TRANSMITTER TO LISTEN ONLY. THE VOLUME LEVEL IS INDICATED BY THE NUMBER OF FILLED SPACES ON THE INCREASED VOLUME LINE, ONE FILLED SPACE FOR MINIMUM VOLUME, FOUR FOR MAXIMUM.
MOVING THE SWITCH TO THE MONITOR POSITION WILL END THE PHONE CALL, AND A SCREEN WILL APPEAR. BE SURE TO MOVE THE SWITCH TO THE MONITOR POSITION AFTER DISCONNECTING. THIS WILL CONSERVE BATTERY POWER AS THE TERMINAL DRAINS THE LEAST AMOUNT OF POWER IN THE MONITOR MODE. IF YOU ARE ACCIDENTALLY DISCONNECTED, MOVE THE SWITCH TO THE MONITOR POSITION AND START AGAIN.
CALLING THE CRAFT ACCESS SYSTEM COMPUTER
MOVE THE SWITCH FROM MONITOR TO DATA POSITION
MONITOR THE LINE TO BE SURE IT ISN’T IN USE. IF NO ONE IS TALKING ON THE LINE, MOVE THE SWITCH FROM MONITOR TO DATA.
TELEPHONE NUMBER ENTRY AND CORRECTION
YOU CAN ENTER THE NUMBER YOU WANT OT CALL THROUGH THE KEYPAD. IF A NUMBER IS ALREADY FILLED IN, YOU CAN CALL THAT NUMBER, OR, IF YOU WANT TO CALL A DIFERENT NUMBER, ERASE THE NUMBER ON SCREEN BY PRESSING THE ASTERISK(*) ON THE TOUCHTONE PAD, AND FILL IN ANOTHER NUMBER. THE CURSOR WILL APPEAR WHERE A NUMBER MUST BE ENTERED. FILL IN THE COMPUTER’S TELEPHONE NUMBERIF IT ISN’T ALREADY SHOWN. PUT A POUND(#) BETWEEN DIGITS TO INDICATE A 2-SECOND PAUSE IN DIALING WHERE REQUIRED(TO WAIT FOR A SECOND DIAL TONE BEHIND A PBX NUMBER, FOR EXAMPLES). FOR A LONGER PAUSE, PRESS POUND (#) SEVERAL TIMES. WHEN THE CORRECT PHONE NUMBER IS SHOWN, MOVE THE POINTER TO THE RIGHT SIDE (ANYWHERE ALONG THE RIGHT SIDE WILLDO) AND PRESS. THE CRAFT ACCESS TERMINAL WILL DIAL THE NUMBER. YOU CAN REDIAL BY MOVING THE POINTER TO THE RIGHT SIDE AND PRESS AGAIN.
INDICATIONS THAT THE CALL IS SUCCESSFUL
IF THE CALL TO THE CRAFT ACCESS SYSTEM COMPUTER IS SUCCESSFUL, YOU WILL HEAR A TONE ON THE LINE. WHEN THE CRAFT ACCESS TERMINAL DETECTS THAT TONE, THE TONE WILL STOP AND A SCREEN WILL APPEAR. IN SOME CASES THE CALL MAY NOT BE SUCCESSFUL. IF YOU RETRY A FEW TIMES AND STILL HAVE DIFFICULTY, TRY CONNECTING YOUR CORD TO ANOTHER WORKING PAIR.
BEFORE YOU SEND OR RECEIVE ANY COMPUTER INFORMATION, YOU MAY NEED TO FILL IN A NUMERIC PASSWORD TO IDENTIFY YOURSELF AND A NUMBER TO IDENTIFY YOUR TERMINAL. YOUR PASSWORD CAN BE USED ONLY WITH YOUR CRAFT ACCESS TERMINAL. FILL IN YOUR PASSWORD ON THE KEYPAD. IF YOU MAKE A MISTAKE PRESS THE ASTERISK (*) TO ERASE THE PASSWORD AND START OVER. THE CURSOR WILL RETURN TO THE PLACE WHERE THE PASSWORD MUST BE FILLED IN. THE TERMINAL IDENTIFICATION NUMBER IS LOCATED BELOW THE TRANSMITTER. WHEN THE CORRECT NUMBERS ARE FILLED IN, MOVE THE POINTER TO THE RIGHT SIDE (ANYWHERE ALONG THE RIGHT SIDE WILL DO) AND PRESS. THE CRAFT ACCESS TERMINAL WILL SEND YOUR PASSWORD TO THE COMPUTER.
IF YOUR CALL TO A COMPUTER IS ACCIDENTALLY DIS CONNECTED, MOVE THE SWITCH TO THE MONITOR POSITION AND REPEAT FROM THE FIRST STEP TO REDIAL. IF YOU WANT TO DISCONNECT, MOVE THE SWITCH TO MONITOR AND A SCREEN WILL APPEAR.
WORKING WITH THE CRAFT ACESS SYSTEM COMPUTER
EACH LINE ON A SCREEN IS EITHER:
A SPACE IN WHICH INFORMATION CAN BE FILLED IN
INFORMATION CAN BE READ ON THE FIRST LINE, A NUMBER IS TO BE ENTERED ON THE SECOND LINE, AND YOU CAN MAKE A CHOICE BETWEEN THE LAST TWO LINES. LINES THAT DON’T CONTAIN SELECTABLE CHOICES BEGIN WITH A BAR ( | ). THOSE THAT ARE SELECTABLE CHOICES BEGIN WITH A BLANK SPACE.
TO GET HELP ABOUT THE THIRD LINE OF THE SCREEN, MOVE THE POINTER ALONG THE LEFT SIDE UNTIL A QUESTION MARK APPEARS BESIDE THE THIRD LINE. WHEN THE QUESTION MARK IS BESIDE THE LINE, PRESS THE POINTER. THE HELP THAT APPEARS DESCRIBES WHAT WILL HAPPEN IF YOU SELECT CHOICE 1. TO GET HELP ABOUT THE SECOND LINE ON THE SCREEN, A LINE IN WHICH INFORMATION CAN BE FILLED IN, MOVE THE POINTER ALONG THE LEFT SIDE UNTIL A QUESTION MARK (?) APPEARS IN THE SPACE WHERE INFORMATION IS TO BE FILLED IN AND THEN PRESS. THIS IS AN EXAMPLE OF AN EXPLANATION. A BAR ( | ) APPEARS TO THE LEFT OF EVERY LINE AND THERE IS A PAGE NUMBER IN THE TOP RIGHT CORNER OF THE SCREEN. THIS PAGE IS NUMBERED ½, INDICATING THAT IT IS THE FIRST PAGE OF TWO PAGES OF INFORMATION. THE SECOND PAGE WILL BE NUMBERED 2/2. TO READ THE NEXT PAGE OF HELP, MOVE THE POINTER TO THE RIGHT SIDE (ANYWHERE ALONG THE RIGHT SIDE WILL DO) AND PRESS. IF YOU WANT TO RE-READ PAGES, POINT TO REVIEW (MOVE THE POINTER TO THE BOTTOM CENTER POSITION AND PRESS) TO GO BACK ONE PAGE AT A TIME. WHEN YOU ARE READY TO GO BACK TO THE SCREEN WHERE YOU ORIGINALLY REQUESTED HELP, POINT TO BACK (MOVE THE POINTER TO THE TOP CENTER AND PRESS).
MAKING OR CANCELLING A SELECTION ON A SCREEN
WHEN A SCREEN THAT CONTAINS SELECTABLE CHOICES IS SHOWN, MOVE THE POINTER ALONG THE RIGHT SIDE UNTIL THE ARROW (>) IS BESIDE THE CHOICE YOU WANT. THEN PRESS THE POINTER TO MAKE THE SELECTION. SOME CHOICES MAKE REQUESTS OF A COMPUTER THAT MAY TAKE A WHILE. IF SO, A “REQUEST IN PROGRESS” MESSAGE SUCH AS THIS WILL APPEAR.
IF AT THIS POINT YOU REALIZE THAT YOU’VE MADE A WRONG CHOICE, POINT TO BACK (MOVE THE POINTER TO THE TOP CENTER AND PRESS). THE SCREEN ON WHICH YOU MADE THE CHOICE WILL BE SHOWNAND YOU CAN MAKE A DIFFERENT CHOICE. SOME REQUESTS CANNOT BE CANCELLED. IN THIS CASE, ONLY “REQUEST IN PROGRESS” IS DISPLAYED.
READING INFORMATION STORED IN THE CRAFT ACCESS TERMINAL
SOME OF THE INFORMATION SENT TO YOU FROM THE COMPUTER MAY BE STORED IN THE CRAFT ACCESS TERMINAL IN CASE YOU NEED IT AGAIN LATER, EVEN IF YOUR TERMINAL IS DISCONNECTED AS LONG AS ITS BATTERY PACK IS CHARGED. IF YOU WANT TO SEE STORED INFORMATION, MOVE THE SWITCH TO EITHER MONITOR OR VOICE AND POINT TO REVIEW (MOVE THE POINTER TO THE BOTTOM CENTER AND PRESS). A LIST CONTAINING THE MAJOR CATEGORIES OF INFORMATION CURRENTLY STORED IN YOUR CRAFT ACCESS TERMINAL WILL APEAR ON THE SCREEN. TO SELECT A CATEGORY, MOVE THE POINTER ALONG THE RIGHT SIDE UNTIL THE ARROW (>) IS BESIDE THE CATEGORY THAT YOU WANT TO SELECT AND THEN PRESS THE POINTER. SOMETIMES AN ITEM THAT YOU HAVE SELECTED LEADS TO ANOTHER LIST. MAKE A SELECTION FROM THIS LIST IN THE SAME WAY YOU DID ON THE PREVIOUS LIST. TO QUIT READING, POINT BACK (MOVE THE POINTER TO THE TOP CENTER AND PRESS). TO REREAD PAGES OF STORED INFORMATION, POINT TO REVIEW (MOVE THE POINTER TO THE BOTTOM CENTER POSITION AND THEN PRESS THE POINTER.
FILLING IN INFORMATION ON THE CRAFT ACCESS TERMINAL
IF A SCREEN CONTAINS A SPACE WHERE A NUMBER CAN BE FILLED IN, THE CURSOR WILL BE BLINKING AT THE SPACE. IF THERE IS ALREADY A NUMBER IN THE SPACE YOU MAY WANT TO CHANGE IT. IF YOU DECIDE TO USE THE NUMBER THAT IS ALREADY SHOWN, POIN TONEXT (MOVE THE POINTER TO ANY POSITION ON THE RIGHT SIDE AND PRESS). IF YOU WANT TO CHANGE THE NUMBER, PRESS THE ASTERISK (*) TO ERASE THE WRONG NUMBER, THEN FILL IN THE NUMBER YOU WANT. WHEN THE DESIRED NUMBER IS SHOWN, POINT TO NEXT (MOVE THE POINTER TO ANY POSITION ON THE RIGHT SIDE AND PRESS). SOMETIMES YOU MAY NEED TO RETURN TO A SCREEN TO CORRECT AN ENTRY. WHEN YOU POINT TO BACK (MOVE THE POINTER TO THE TOP CENTER AND PRESS), THE CURSOR WILL APPEAR AT THE BEGINNING OF THE FIRST PLACE WHERE INFORMATION WAS FILLED IN. PRESS THE ASTERISK(*) ON THE KEYPAD TO ERASE THE ENTIRE NUMBER OR MAKE A CORRECTION BY TYPING OVER THE INCORRECT NUMBER WITH THE CORRECT NUMBER. IF THERE ARE SEVERAL SPACES TO BE FILLED IN ON ONE SCREEN, MOVE THE POINTER ALONG THE RIGHT SIDE OF THE CONTROL TO POINT TO EACH LOCATION WHERE YOU CAN ENTER INFORMATION. DON’T PRESS THE POINTER UNTIL YOU HAVE FILLED IN ALL THE REQUIRED INFORMATION. IF A SPACE WHERE INFORMATION CAN BE FILLED IN IS PRECEDED WITH AN ASTERISK(*), THE INFORMATION IS OPTIONAL AND THE SPACE MAY BE LEFT WITHOUT AN ENTRY. AFTER YOU HAVE FILLED IN ALL OF THE INFORMATION YOU NEED, POINT TO NEXT (MOVE THE POINTER TO ANY POSITIONON THE RIGHT SIDE AND PRESS). DISPLAY OF THE ASTERISK(*) IS ACTUALLY CONTROLLED BY THE COMPUTER CRAFT ACCESS SYSTEM COMPUTER. KEEP IN MIND THAT THIS CAN CHANGE. SOMETIMES THE CRAFT ACCESS SYSTEM WILL ALLOW YOU TO ENTER LETTERS AND PUNCTUATION MARKS TO FILL IN THE INFORMATION THAT IS NEEDED. WHENEVER THIS IS THE CASE, A SCREEN WILL BE DISPLAYED.
ENTERING ALPHABETICAL AND NUMERIC CHARACTERS
LETTERS, NUMBERS AND PUNCTUATION MARKS ARE ENTERED FROM THE KEYPAD. ALL CHARACTERS YOU ENTER APPEAR ON THE SCREEN. EACH KEY IS USED TO ENTER FOUR DIFFERENT CHARACTERS AS LABELED ON THE KEY; EXCEPT FOR THE [#] KEY IS USED TO ENTER A SPACE BETWEEN TWO WORDS. TWO EASY METHODS CAN BE USED TO ENTER CHARACTERS:
METHOD 1: PRESS AND HOLD DOWN THE KEY WITH THE DESIRED CHARACTER. LOOK AT THE DISPLAYWHILE HOLDING DOWN THE KEY. YOU WILL SEE EACH CHARACTER LABELED ON THAT KEY APPEAR ONE AFTER THE OTHER. WHEN THE DESIRED CHARACTER APPEARS, RELEASE THE KEY AND THE CHARACTER WILL REMAIN ON THE SCREEN, AND THE CURSOR WILL ADVANCE TO THE NEXT POSITION.
METHOD 2: THERE IS NO NEED TO CONTINUOUSLY WATCH THE SCREEN WITH THIS METHOD. INSTEAD OF HOLDING DOWN THE KEYYOU RAPIDLY TAP THE KEY A NUMBER OF TIMES EQUAL TO THE POSITION OF THE DESIRED CHARACTER ON THAT KEY. FOR EXAMPLE, TAP THE [6] KEY THREE TIMES TO ENTER [N]; TAP [3] KEY THREE TIMES TO ENTER [E]; TAP THE [9] KEY TWICE TO ENTER [W] AND TAP THE [#] KEY TWICE TO ENTER A SPACE. A BLINKINGDARK BLOCK ON THE SCREEN INDICATES YOU HAVE TWICE ENTERED YOUR LAST CHARACTER.
ERASING A CHARACTER, AN ENTIRE LINE OR MORE
IF YOU WANT TO ERASE A CHARACTER, PUSH THE POINTER TO THE LEFT AND PRESS ONCE. HOLDINGTHE POINTER DOWN IT WILL CONTINUE TO ERASE CHARACTERS ONE AT A TIME UNTIL IT IS RELEASED
SENDING YOUR MESSAGE TO THE COMPUTER
WHEN YOU ARE THROUGH ENTERING THE MESSAGE, MOVE THE POINTER TO THE RIGHT AND PRESS IT TO SEND YOUR MESSAGE. THE CURSOR SHOULD STOP BLINKING TO INDICATE THAT YOUR MESSAGE HAS BEEN SENT.
1.) TO AVOID DAMAGING THE CRAFT ACCESS TERMINAL- DON’T DROP THE THERMINAL. DURING THE WORK DAY, THE CRAFT ACCESS TERMINAL SHOULD BE IN THE CAB OF YOUR VEHICLE OR CLIPPED TO YOUR TOOLBELT WHEN NOT IN USE. DON’T UNNECESSARILY EXPOSE THE TERMINAL TO DUST, SAND, WATER, OR SALT AIR.
2.)PROBLEMS CAUSED BY EXTREME TEMPERATURES- HEAT: THE CRAFT ACCESS TERMINAL CAN BE DAMAGED BY EXTREME HEAT. DON’T LEAVE IT ON THE DASH OF YOUR VEHICLE. COLD- COLD IS LESS LIKELY TO DAMAGE THE TERMINAL. HOWEVER, THE SCREEN WON’T WORK PROPERLY AT TEMPERATURES LESS THAN –20 DEGREES FAHRENHEIT. IF YOU MUST USE YOUR TERMINAL IN COLDER TEMPERATURES, YOU CAN USE IT FOR ABOUT 20 MINUTES IN THE COLD, THEN PLACE IT SOMEWHERE WARM FOR 15 TO 30 MINUTES AND THEN USE IT IN THE COLD AGAIN.
3.)PROBLEMS CAUSED BY WATER, CONDENSATION, AND HIGH HUMIDITY- DON’T EXPOSE THE TERMINAL TO WATER, ESPECIALLY AVOID DROPPING THE TERMINAL IN WATER. IF IT DOES GET WET, DRY IT IMMEDIATELY. THE CRAFT ACCESS TERMINAL WILL WORK IN RAIN OR SNOW, BUT SHOULD BE WIPED DRY WHENEVER POSSIBLE.
4.)HOW TO STORE THE CRAFT ACCESS TERMINAL AND SPARE BATTERIES- WHEN NOT IN USE, THE CRAFT ACCESS TERMINAL OR SPARE BATTERY PACK SHOULD BE CONNECTED TO THE CHARGER.
5.)UNDER SOME ABNORMAL CONDITIONS, THE TERMINAL MAY LCK ITSELF INTO AN INCORRECT STATE. TO “RESET” THE TERMINAL, SIMPLY INSERT THE BATTERY CHARGER PLUG INOT THE CHARGE JACK, THEN REMOVE. CAUTION-THIS WILL ERASE ANY STORED INFORMATION.
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At&t 206 craft access terminal butt set